Akari couldn't think less of her school's karate champ, Abe-kun, despite him being the national champion. He's giant, uncouth, and couldn't be more different than her sweet angel and childhood friend, Takuto. But when Abe-kun injures his arm protecting her, she takes it upon herself to get him healed—after all, the school's pride is at stake—but finds the tables suddenly turned when he confesses to her! Now she's the goal he's aiming for, and she'll soon find out how driven a national champion can be!
Tadatoshi Komine, who enrolled in the prestigious Ogami Gakuen in order to aim for the NBA, suffered a serious injury immediately after enrolling and was cut off from his life as a player. Nine years later, Tadatoshi, who gave up his dream, learns that his former teammate Okido made his NBA debut. “If I had to get seriously injured that day”, he thinks. Mulling over his regrets one night, Tadatoshi suffers a traffic accident and is shocked to find that the impact has sent him to a time in high school before he was injured! In order to pursue the dream that he gave up on once, Tadatoshi starts marching again with the knowledge of the future as a weapon!
Battle tournament manga set in the Sengoku Era. The year is 1600. Ten years have passed since Oda Nobunaga unified Japan. When Nobunaga realized that he was dying, he announced that he would hand over the country to the one who produced the strongest warriors. The warlords, whose dreams of unifying the country had been dashed, set up their own strongest warriors and set their sights on becoming the ruler of Japan
There lives a man who has lost his memory and can’t remember where he’s from, and who he is, including his name. He just goes by the name Matsumoto and the one and only thing he remembers is how to play soccer. However, the one thing he does remember, he does exceptionally well, even better than the professionals. He sells his ridiculous soccer skills to teams and guarantees them goals and, even more important, wins. As he travels from city to city, country to country playing for money, he hopes that he regains his memory.
After the loss of his leg, Kikuzato's dream of becoming a soccer ace comes to an end. But with use of a prosthetic leeg, he finds a new goal to become a track star and win gold at the Tokyo Paralympics! [Yen Press]
Manga adaptation of the Kuroko no Basket -Replace- novels, mainly focusing on the Generation of Miracles during their Teikou days. Summary from BAP Scans In a certain powerhouse team from Teiko middle school’s basketball club, there was a 5-man group of prodigies called “Generation of Miracles.” And then, there was one more player, highly esteemed by those prodigies, a phantom sixth man – Kuroko Tetsuya. They managed to pull off the outstanding achievement of three consecutive championship wins. Afterwards, a certain incident took place and the team ended up collapsing. This story happens while they’re still in middle-school, before each of them went their separate ways. Episodes featuring Kise and the crew and also the cast from Teiko High-school are included. This is an adaptation for the “Replace” novel series, stepping into the court!
Description from AnimeNFO: Taira Capeta was a 4th grader boy. He had lost his mother when he had been very little. Although he pretended to be tough in front of his father, actually he felt lonely. One day, his father brought junk parts home from his workplace and made a racing cart. Soon, they went to a circuit to drive the cart. However, Capeta found that its frame was bent and it could hardly run straight. But, with his technique he managed the cart. Furthermore, he followed soon after the fast cart and he could nearly leave it behind. The driver in the cart was Minamoto Naomoi, the champion of the East Japan Junior Cart. Looking at their chase, Naomi’s mother, Minamoto Nanako, advised Capeta to take part in the official race. This manga won the Kodansha Manga Award for sh?nen in 2005.
Losing one match after another, shogi prodigy Yuhi Ninomiya became a shadow of his former glorious self. It was then that he faced his old rival Kanata Kuji in an official match. However, the record-setting match ended with Kanata winning his 27th consecutive game, and Yuhi losing his 17th consecutive game. Feeling frustrated and depressed, Yuhi stops by a bar, when he has a fateful encounter with a certain girl! Her name is Tsuki Kayamori. Although she is overbearing, self-centered, and eccentric, her sharp and unorthodox playstyle is as if she was chosen by the shogi G**!+
In June 1983, Maebara Keiichi moved to Hinamizawa Village and was enjoying his peaceful life with his friends. In the midst of this, Keiichi encounters mahjong and falls in love with the game.However, the enigma of the mysterious deaths that occur in Hinamizawa village and his consecutive losses in mahjong begin to eat away at Keiichi's mind... Is this defeat a conspiracy, a coincidence, or a curse?From the moment he grabs a mahjong tile, his peaceful life begins to go awry.
Original Webtoon:,
Make a wish and destiny will make sure to interfere. Eundeok is a (wannabe) normal high school freshman. But alas, he is too tall and built for his own convenience -- chased by every varsity team wooing him since Day 1, he runs and runs and then ends up in a basketball court, a space where his childhood trauma and frustration still remain. Mistaken as a rumored super-rookie, our hero reluctantly picks up the ball. But, this time, it looks like there is something to help him carry on.
In the year 1947, the people of Shinjuku are down on their luck. With little money to buy food or necessities, some resort to gambling in order to survive. Traveling Tetsuya chooses to spend his time at Mahjong parlors where he is wiping the floor clean with his adversaries. However, Tetsuya meets the intensely-skilled Boushu-san, this is when he realizes that his skills are still lacking.